Title of contribution:
The Glass Bead Game
Where & when:
Workshop: The Glass Bead Game
The Glass Bead Game is a mode of playing with the total contents and values of our culture; it plays with them as, say, in the great age of the arts a painter might have played with the colors on his palette. All the insights, noble thoughts, and works of art that the human race has produced in its creative eras, all that subsequent periods of scholarly study have reduced to concepts and converted into intellectual values the Glass Bead Game player plays like the organist on an organ.”
— Hermann Hesse
The Glass Bead Game is the gamification of the truth process.
The truth process is the synergy of all perspectives into higher levels of simplexity.
The Glass Bead Game offers a serious play structure for truth seekers to sincerely explore topics together.
Players choose a topic – a bead – and take time-limited turns – 2 minutes, 1 minute, 30 seconds – to improvise an unfiltered flow of co-creation. A great turn expresses the most truth in the smallest space, and intertwines closely with the previous turn.
The aim of the game is to develop conceptual clarity, deep listening, game awareness, post-ego interactivity, and rhetorical skill to best participate in the collective intelligence of humanity.
About Laurence Currie-Clark:
I am interested in game design, collective/artificial intelligence synergy, metamodernism, and dancing.